2 player game
duration: +- 30 minuts
This game is an attempt to simulate the juggling act of a life dealing with bipolar disorder. The highs and lows, the manic and depressed episodes.
In this game you take up the role of a bipolar person. You will face certain real-life triggers that will lead you to several bipolarity symptoms.
By gathering experience you learn to write journals, visit locations and acquire the right help to deal with these symptoms.
Towards the end of the game you will even be able to overcome crisis situations.
The Main goal is to explain the bipolar disorder, through triggers and symptoms, make it debatable and to break taboos.
COMPONENTS: 108 CARDS
14 start cards
16 trigger cards
16 symptom cards
14 journal cards
18 therapy cards
8 helper cards
8 location cards
14 accomplishment cards
Bipolar is a unique experience that helps the player better understand the frustrations and hardships of living a life dealing with Bipolar disorder. The deckbuilding mechanic helps highlight some of these frustrations because you are starting the game with a hand full of triggers that, if left unchecked, could lead to greater problems. Knowing that there were things I wanted to do in the game but was unable to achieve until I had worked on my problems was a great simulation of feeling burdened and unable to control my situation. Bipolar is a great simulation and education on what somebody with Bipolar disorder might experience and a theme I haven’t seen represented better in any other game.